Starbound map editor7/12/2023 ![]() Container editor (Possibly through clicking a container in the map editor).Adding more flags, think of "beach bridge repaired" etc.Map editor, adding of NPC's / monsters / animals.Map editor, adding of more gameLocations.In my saves I've always been able to move them, but it doesn't break your save in any way. Modifying the house upgrade level however means that some furniture in your house will be in some weird ![]() Cat / dog changing, you can change your preference incase you already had a dog but you want a cat, just select cat and your dog will magically convert to a cat and vice-versa!.Modifying a few other interesting properties.Appearance editor with real time preview.All changes made will also be reflected in the SaveGame file, so your loading screen will look up to date right from the bat.Fixed NPC attribute exception when trying to modify Farm location characters whenever you have a wife or a NPC is visiting your farm.Refactored the entire preview / edit code, is a lot more streamlined and easier to expand upon.Skin colors are now added to the character appearance editor preview.(Mushrooms can be farmed immediately, and will then grow back periodically like normal) Selecting Mushroom cave as your cave choice, will spawn the mushroom boxes in the cave.The open file dialog now points to %APPDATA%\StardewValley\Saves.You only have to select your main player save, the SaveGameInfo file will be automatically loaded.Basic logging, this will be expanded upon in the feature.All this does is it sets that you've met all prerequisites. I think you won't receive the rewards for this. Completion of bundles will still require you to go to the Community Center and use the orange switches to complete the bundle (The way you naturally would according to the game). Bundle editor, if the Community Center is still locked it will be unlocked.Version number now shows in application title.This caused the "Error: missing element text". ![]()
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